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AI Insights · Timothy · April 2022

Top 5 Shopping Games on Android in Latin America Q1 2022

Discover the performance trends of the top 5 shopping games on Android in Latin America during Q1 2022, with insights on downloads, revenue, and active users.

Top 5 Shopping Games on Android in Latin America Q1 2022

During the first quarter of 2022, the top 5 shopping games on the Android platform in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at the performance of each app.

Fashion Universe by VOODOO experienced significant fluctuations in weekly downloads, starting from 16K in early January and peaking at around 428K by the end of February. Weekly revenue showed a steady increase, reaching approximately $160 by the end of January and stabilizing around $50 towards the end of March. Active users also saw a notable rise, with numbers escalating from 14K in early January to a high of 669K by the end of February, before settling at 406K by the end of March.

Vlad & Niki Supermarket game from Hippo Kids Games exhibited consistent weekly downloads, starting at 270K in late December and gradually decreasing to around 118K by the end of March. Revenue remained relatively stable, with a slight increase from $105 at the end of December to $154 in mid-March. Active users followed a downward trend, beginning at 392K in late December and declining to 229K by the end of March.

My Mini Mart by Supersonic Studios LTD saw a remarkable surge in weekly downloads, peaking at 284K in late January before gradually falling to 108K by the end of March. Revenue showed a consistent upward trend, starting from $2 in early January and climbing to $1.1K by the end of March. Active users also increased, peaking at 458K by the end of January and maintaining a steady range around 324K towards the end of March.

Shopping Mall 3D from BREW GAMES experienced an initial spike in weekly downloads, reaching 312K in mid-January before dropping to 60K by the end of March. Revenue saw a brief peak at $112 in early February, tapering off to minimal values by the end of the quarter. Active users mirrored this trend, starting at 358K in mid-January and reducing to 121K by the end of March.

Cashier 3D by Rollic Games maintained a steady weekly download rate, starting at 72K in late December and peaking at 160K in mid-March. Revenue, although initially negligible, began to rise in late February, reaching $68 by the end of March. Active users followed an upward trajectory, starting at 137K in late December and peaking at 273K by the end of March.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022